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riverview: exploration
Exploration is an important part of the culture of Riverview Quarantine. With a population mostly comprised of pioneers and people seeking a new lease on life, there is definitely a big interest in branching out and rediscovering lost parts of the city or scouting out new places to expand to. Anyone is welcome to explore at any time, and to request a member of the Perimeter Guard to accompany them on the exploratory mission if they do not have a capable fighter on the team to protect the explorers.
At any given time, there will be several things going on either in the abandoned part of the city or outside the city walls that require investigation. Current missions can be found in the comments below.
● Each mission has a cause, an objective, and may have requirements for how many characters and what skillsets are needed to complete the task.
● Once you have chosen a mission you would like your character to complete, leave a comment on the mission to let the mod and other players know that the mission is in progress.
● Arrange your team, plan the mission, and thread it out.
● Once you have threaded at least to the point of reaching the objective, link the thread and give a quick summary of the mission outcome in a second comment and the mod will consider the mission complete. Each completed mission will be replaced with a new active mission.
● Each mission has many possible outcomes. Which outcome happens is completely up to the players involved. The only real limit is if you would like a mission to have a catastrophic outcome that would drastically affect the functioning of the game, in which case, please contact the mod first.
● All participants in the mission will receive the applicable Activity Point bonuses for the mission once they have submitted it to the Activity Bonus Rewards page.
Players are more than welcome to suggest or outline a mission of their own creation, for their own use or for others. Just fill out the info in the text box, post it in a reply to this entry and the mod will approve it or, if necessary, tweak it a little. Once approved, all of the above points can be followed as usual.
Mission: Don't Wake the Deity
● Objective: Desecration. The temple hosting the awakening deity has to be identified out of the host of abandoned ones and then burned/broken/destroyed so that the sleeping god/dess/deity never wakens or is actually killed.
● Dangers: The dangers of having to wade through the wilds and find the right temple. Temple Guards: There will be guards, traps, and security defenses of some type around the temple to protect the being in question. The longer the quest goes untaken after the more sensitive beings in the city notice it, the more the god will wake and the more likely it will affect more than those who are just sensitive. So the ultimate danger will be the god waking and coming to demand worship itself.
● Requirements: People willing to go out and destroy a temple and send the being back to sleep (or kill it if it fully awakens). Fighters/perimeter guards, possibly a doctor in case of injuries. Characters who might have experience fighting deities. The more sensitive someone is to divine powers, the more they'll be affected by this.
● Notes: Can easily be taken by more than one party. This mission would kick off with a feeling of unease, of being watched, and for those more sensitive, of dreams/nightmares beckoning them to worship (X DEITY). The mission could also go sideways by the being getting PC worshipers to defend it and let it wake, meaning there would be some random deity on the moon that might further intrude with the citizens of Quarantine.
APPROVED
I am going to include this on June's Test Drive Meme as an exploration prompt. Anyone who completes this mission on the TDM can submit the thread as a completion, so long as all involved parties are apped and accepted into the game.
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COMPLETE