● abilities: Chandra is a planeswalker, meaning she has the innate ability to move from plane to plane, and world to world, without much fanfare or trouble. ...or did, cause that sorta power would be a problem in a game like this.
So let’s focus on Chandra’s other claim to fame, she’s a pyromancer. Chandra molds mana into fire. Living fire, big fire, small fire, just plain heat. Chandra’s fairly powerful but usually lacks in both fine control and staying power. She doesn’t know how to, um, reserve some energy for later. She’ll burn fast, hot, and then she’s out. She can push a little harder if the person she’s fighting ticks her off, or threatens someone she cares about, because fire magic and ‘emotional state’ go hand in hand.
She also knows how to throw punches… but not in a really refined well taught way? More in a ‘she was that small child who picked fights with everyone’ way. She’s also versed in parkour (not with any training, but in a ‘she knows how to run through cities that occasionally rearrange itself and forests/mountains that fly and occasionally try to kill you’ way).
Her armor is meant to help amplify and hone her fire magic, and not get melted, burned, or destroyed by all the fire she plays with. But is otherwise... fairly basic. Her goggles do nothing. ● strengths: ●● Improvisation - Chandra’s mind is constantly moving, figuring out how to do what she wants with what she has. Rather than thinking about what she’s missing or what she wants. She has a creative artistic mind… just her arts are not seated in the way of her home plane. Her arts generally come to fire and movement, not tinkering and machines. ●● Passion - Chandra doesn’t feel things by half, she is all the way in with whatever she’s doing. If she’s fighting the guy who killed her dad, or watching goblins blow up flying machines, she is completely emotionally invested in what she’s doing. This has a natural downside I’ll get to, but the upside is that she gives it her all, or tries to. ●● Earnest - There’s an approachability to Chandra, she isn’t really sure that it matters (in spite of repeated attempts to teach her yes it matters). With her passion she just speaks from her heart, no strings, no polite game playing, just who she is front and center. It may bring her off as naive or childish, but that is why she was named Abbot of Keral Keep, why she was the voice of the revolution in Kaladesh. Because that earnest nature is very alluring to people worried about being mislead or cheated. ● weaknesses: ●● Short Tempered - Chandra doesn’t have much filter between ‘what she feels’ and ‘sharing that with the world’ so her fuse is rather short, and her anger is… well, she’s a firebomb. No, literally, if she’s angry her hair bursts into flames and then usually other things she touches because she has no impulse control going on in there. And this has been exploited, repeatedly, by bullying her into poor choices. ●● Untempered - Chandra’s gifts are natural, she plays into her strengths and those strengths are just naturally good. However she lacks in patience and attention to things she doesn’t like, so she has issues learning new things. Or honing her skills with practice and refinement. The previous Abbot found it endearing, but he also found ways to bypass Chandra’s lack of attention, but most teachers do not have the patience (or ability to survive being set on fire) to really get past Chandra’s… limits. ●● Anarchy - Chandra has a healthy dislike for authority. On top of that she has a distrust of just ‘doing as she is told.’ She prefers a reason why, a good one. Or at the very least the time and effort to build a trust and respect for one another, then being told what to do. You would have her issues if someone burned a village to the ground, blamed you for it, killed your dad, then sentenced you to be executed, at age twelve. Chandra’s parents were renegades who fought a corrupt government, she learned to handle authority from them. Generally if anyone starts trying to throw their weight around Chandra’s first instinct is to punch them in the face.
● skills (optional): ● housing (optional): Probably better for most people if she is in shared. She’s loud, messy, and refuses to sleep normal hours. Best only one person has to deal with her.
● network username: Chandra
● network sample: *The first thing you might notice is that Chandra has four stray cats curled up around her. Where did they come from? Why are they here? What’s going on? Not really important.*
I just wanna be really clear on this, none of you know what a planeswalker is? Like, not even a little, and most of you have never ever left your own world for a different one? And you’re sure these devices aren’t running on aether. You’re all sure! Really really sure!?
*Someone jumped up so fast she scared off all the stray cats. That happens. A lot.*
Cause I’ve been trying to leave, go home, go see my mom again and I’ve been stuck here! On this one plane, it sucks! ...I guess it wouldn’t suck if I were somewhere with friends. If Jace were here he’d be all hunched over a pile of books and notes figuring this out. And Nissa would just ask this place why we can’t leave. And Liliana would… make a bunch of zombies, I guess…
The point is you’re all sure you don’t know what Planeswalking is?
● prose/action sample: Chandra eyed the small rodent thing. It wasn’t an animal she’d ever seen before, but that wasn’t all that surprising. The blind eternities were, well, eternal. Or something. Still, the creature puffed up and a bunch of fire jets burst from its back. Chandra grinned at it. “You’re way cuter than the rats we had in the temple. But I can do that too.”
Chandra’s hair, and shoulders, burst into flames. This seemed to take the small fire creature by surprise. Apparently it thought it was unique in its ability to create flames. Chandra fell back on her butt, Nissa said that small creatures aren’t too keen on towering over them. She held out a hand, letting her flames die down, hoping she’d made a new friend. Wouldn’t that be cool, coming home with her own pet whatever-this-is. Just like Jace with his books, Nissa with her… earth? And better than Liliana’s zombies. This guy didn’t smell bad. It was kinda like charcoal and dry dirt? She guessed? Her nose wasn’t that good. The creature tilted its head and skittered off.
“Wait, come back!” She thought this was going a lot better than most of her attempts to make friends. It took a few moments for her to hear what spooked the small rodent. Felt, more like. The ground was shaking. “Crap.” Whatever that herd was, it was a lot of them and they were herding toward her. Which was a very pressing concern. The town behind her, also in the way of this herd of whatever-those-are, was honestly a bigger concern. Towns couldn’t get out of the way of herds with the same speed as she could. Chandra quickly set to protecting the town.
First she made a firewall at the edge of the town several yards behind her. Then she created a second wall of flames curving toward the woods. Her hope was that the first wall would spook them, and the second wall would help lead them towards anywhere but the town. She was mostly right, most of the beasts followed her path, into the forest and away from the flames and the town. Except one of the beasts at the front, who went through the first wall of flames, freaked out, ran through the second wall of flames and crashed through a window of a shop at the edge of town.
It sold cheese.
“...I’m going to get in so much trouble for that…” It was hardly even her fault! Nobody else was trying to keep these things from stomping through the town.
Chandra Nalaar | Magic: the Gathering | Not Reserved
● name: Rakath
● age: still old
● contact:
● other characters: Lola Pacini
character information
● name: Chandra Nalaar
● canon: Magic: the Gathering
● canon point: End of Aether Revolt’s storyline
● age: 24
● (canon) background: Canon blurb | Fandom Wiki
● abilities: Chandra is a planeswalker, meaning she has the innate ability to move from plane to plane, and world to world, without much fanfare or trouble. ...or did, cause that sorta power would be a problem in a game like this.
So let’s focus on Chandra’s other claim to fame, she’s a pyromancer. Chandra molds mana into fire. Living fire, big fire, small fire, just plain heat. Chandra’s fairly powerful but usually lacks in both fine control and staying power. She doesn’t know how to, um, reserve some energy for later. She’ll burn fast, hot, and then she’s out. She can push a little harder if the person she’s fighting ticks her off, or threatens someone she cares about, because fire magic and ‘emotional state’ go hand in hand.
She also knows how to throw punches… but not in a really refined well taught way? More in a ‘she was that small child who picked fights with everyone’ way. She’s also versed in parkour (not with any training, but in a ‘she knows how to run through cities that occasionally rearrange itself and forests/mountains that fly and occasionally try to kill you’ way).
Her armor is meant to help amplify and hone her fire magic, and not get melted, burned, or destroyed by all the fire she plays with. But is otherwise... fairly basic. Her goggles do nothing.
● strengths:
●● Improvisation - Chandra’s mind is constantly moving, figuring out how to do what she wants with what she has. Rather than thinking about what she’s missing or what she wants. She has a creative artistic mind… just her arts are not seated in the way of her home plane. Her arts generally come to fire and movement, not tinkering and machines.
●● Passion - Chandra doesn’t feel things by half, she is all the way in with whatever she’s doing. If she’s fighting the guy who killed her dad, or watching goblins blow up flying machines, she is completely emotionally invested in what she’s doing. This has a natural downside I’ll get to, but the upside is that she gives it her all, or tries to.
●● Earnest - There’s an approachability to Chandra, she isn’t really sure that it matters (in spite of repeated attempts to teach her yes it matters). With her passion she just speaks from her heart, no strings, no polite game playing, just who she is front and center. It may bring her off as naive or childish, but that is why she was named Abbot of Keral Keep, why she was the voice of the revolution in Kaladesh. Because that earnest nature is very alluring to people worried about being mislead or cheated.
● weaknesses:
●● Short Tempered - Chandra doesn’t have much filter between ‘what she feels’ and ‘sharing that with the world’ so her fuse is rather short, and her anger is… well, she’s a firebomb. No, literally, if she’s angry her hair bursts into flames and then usually other things she touches because she has no impulse control going on in there. And this has been exploited, repeatedly, by bullying her into poor choices.
●● Untempered - Chandra’s gifts are natural, she plays into her strengths and those strengths are just naturally good. However she lacks in patience and attention to things she doesn’t like, so she has issues learning new things. Or honing her skills with practice and refinement. The previous Abbot found it endearing, but he also found ways to bypass Chandra’s lack of attention, but most teachers do not have the patience (or ability to survive being set on fire) to really get past Chandra’s… limits.
●● Anarchy - Chandra has a healthy dislike for authority. On top of that she has a distrust of just ‘doing as she is told.’ She prefers a reason why, a good one. Or at the very least the time and effort to build a trust and respect for one another, then being told what to do. You would have her issues if someone burned a village to the ground, blamed you for it, killed your dad, then sentenced you to be executed, at age twelve. Chandra’s parents were renegades who fought a corrupt government, she learned to handle authority from them. Generally if anyone starts trying to throw their weight around Chandra’s first instinct is to punch them in the face.
● skills (optional):
● housing (optional): Probably better for most people if she is in shared. She’s loud, messy, and refuses to sleep normal hours. Best only one person has to deal with her.
● network username: Chandra
● network sample:
*The first thing you might notice is that Chandra has four stray cats curled up around her. Where did they come from? Why are they here? What’s going on? Not really important.*
I just wanna be really clear on this, none of you know what a planeswalker is? Like, not even a little, and most of you have never ever left your own world for a different one? And you’re sure these devices aren’t running on aether. You’re all sure! Really really sure!?
*Someone jumped up so fast she scared off all the stray cats. That happens. A lot.*
Cause I’ve been trying to leave, go home, go see my mom again and I’ve been stuck here! On this one plane, it sucks! ...I guess it wouldn’t suck if I were somewhere with friends. If Jace were here he’d be all hunched over a pile of books and notes figuring this out. And Nissa would just ask this place why we can’t leave. And Liliana would… make a bunch of zombies, I guess…
The point is you’re all sure you don’t know what Planeswalking is?
● prose/action sample:
Chandra eyed the small rodent thing. It wasn’t an animal she’d ever seen before, but that wasn’t all that surprising. The blind eternities were, well, eternal. Or something. Still, the creature puffed up and a bunch of fire jets burst from its back. Chandra grinned at it. “You’re way cuter than the rats we had in the temple. But I can do that too.”
Chandra’s hair, and shoulders, burst into flames. This seemed to take the small fire creature by surprise. Apparently it thought it was unique in its ability to create flames. Chandra fell back on her butt, Nissa said that small creatures aren’t too keen on towering over them. She held out a hand, letting her flames die down, hoping she’d made a new friend. Wouldn’t that be cool, coming home with her own pet whatever-this-is. Just like Jace with his books, Nissa with her… earth? And better than Liliana’s zombies. This guy didn’t smell bad. It was kinda like charcoal and dry dirt? She guessed? Her nose wasn’t that good. The creature tilted its head and skittered off.
“Wait, come back!” She thought this was going a lot better than most of her attempts to make friends. It took a few moments for her to hear what spooked the small rodent. Felt, more like. The ground was shaking. “Crap.” Whatever that herd was, it was a lot of them and they were herding toward her. Which was a very pressing concern. The town behind her, also in the way of this herd of whatever-those-are, was honestly a bigger concern. Towns couldn’t get out of the way of herds with the same speed as she could. Chandra quickly set to protecting the town.
First she made a firewall at the edge of the town several yards behind her. Then she created a second wall of flames curving toward the woods. Her hope was that the first wall would spook them, and the second wall would help lead them towards anywhere but the town. She was mostly right, most of the beasts followed her path, into the forest and away from the flames and the town. Except one of the beasts at the front, who went through the first wall of flames, freaked out, ran through the second wall of flames and crashed through a window of a shop at the edge of town.
It sold cheese.
“...I’m going to get in so much trouble for that…” It was hardly even her fault! Nobody else was trying to keep these things from stomping through the town.