player information ● name: Ptero ● age: 21+ ● contact: needslineface or PM ● other characters: n/a
character information ● name: Breq ● canon: Imperial Radch Trilogy ● canon point: After shooting out the oxygen tanks in her shuttle to protect Provincial Palace Omaugh. (Ancillary Justice) ● age: 2000+ years
● abilities: Breq is an ancillary, aka a "corpse soldier," and as such is modified in a number of ways.
- Enhanced reaction times and accuracy. While they aren't infallible, ancillaries are AI-controlled soldiers that have a faster processing speed than humans, which allows for almost uncanny aim and being able to get the drop on human fighters more often than not.
- Implants that she received as part of her conversion into an ancillary. These implants initially facilitated her connection to Justice of Toren, when it still existed. She still has minor optical and communication implants, and the communication implants she can use to directly communicate with other ship and station A.I. and receive data feeds from them, though she can occasionally have a hard time multitasking while processing it.
- Armor that appears as a silvery barrier around her when she activates it, that protects her from physical attacks, by converting kinetic force into heat. It's not infallible, but it can and will stop bullets, or lessen the impact of a fall. The armor won't go down until she wills it down, or she dies.
In addition to these abilities, Breq has some eclectic knowledge she's collected in her long life. Her main experiences have been those of a soldier, of course, but she also knows more than eleven languages, and has experience accumulated from a number of odd jobs.
She also carries with her the Garseddai gun. The gun is basically undetectable by security systems in her home universe, and the bullets it shoots are designed to move for exactly 1.11 meters after hitting their targets. It is capable of breaching Radchaai armor.
● strengths: - Compassion: Breq would try to tell you otherwise, but she cares deeply for the wellbeing of others. She finds herself being compassionate even in situations when it's not in her best interest. That becomes particularly clear in her treatment of Seivarden, whose life she saves multiple times despite her professed hatred toward him. As he puts it, "If that's what you're willing to do for someone you hate, what would you do for someone you loved?" Although Breq may not express her affection physically or verbally, she will always stand by those who have earned her affection.
- Defender: Breq hates to see injustice happening in front of her. Though she tries to be a realist, she will be generous with her money and time if she thinks she can change someone's life for the better. She's particularly sensitive of how those in power treat those beneath them, and will take the underdog's side almost every time.
- Quick thinker: When confronted by a problem, Breq is always one to jump into action. She's reluctant to stand by and watch when she can act, and prefers not to spend her time navel-gazing when she could be moving toward her goals. She can be patient, but she's often dogged in her pursuit of her goal, and will gamble on long odds if she thinks the reward will be worth it, a habit that has served her well in the past.
- Music Lover: Breq has a deep and abiding love for music of all sorts, and little delights her more than finding new songs to sing. Despite having a less-than-stellar voice, she hums nearly constantly.
● weaknesses: - Self-sacrifice: After Justice of Toren's destruction, Breq considers herself to be a broken remnant of her former self. She therefore often pushes herself beyond her limits for the sake of her goal and expresses disbelief when others save her, considering that she is "just an ancillary."
- Agoraphobia: "Confined" to the perceptions of a single body, Breq often feels unsettled by her inability to monitor the environment around her. She can deal with some of it by keeping a wall to her back, but when put into open spaces, she quickly becomes jumpy.
- Social blindness: Although Breq is observant, she has some consistent blind spots in her awareness of emotions and social norms. As a product of the Radch, Breq often struggles to determine a person's gender and finds assigning pronouns stressful guesswork. She also has to put in conscious effort to maintain facial expressions, as they do not come naturally to her.
When it comes to herself, Breq routinely fails to recognize that other people can read her. She is often surprised when other people correctly assess her mood, and has to be told how they were able to do it. She has even failed to realize that she was crying on a number of occasions until it was pointed out to her.
-Desire for revenge: For all that she cares, Breq can hold just as much of a grudge. In her resentment toward Seivarden and Skaaiat, she put her mission at risk by taking out her anger on them in pointed questions, even in situations where she was trying to hide her identity from them. Even more dangerous was her willingness to start a civil war with the potential to tear apart the entire Radch, if it meant getting her revenge on Anaander Mianaai.
● job skills (optional): An experienced soldier with many years of experience and inhuman reflexes despite an injury to her right hip that troubles her sometimes. She's skilled at learning languages, and has done a number of odd jobs in her life.
● network username: breq
● network sample:
[There's a moment at the beginning of the video where nothing is happening. Breq is leaning forward slightly, one hand raised as she fiddles with something on her device, her eyes focused away from the screen. Then she sits back, and the hand drops into her lap. Her expression, previously completely blank, now transforms into a congenial smile in the blink of an eye, the perfect impression of casual friendliness.]
So, Riverview.
Do you know any good songs? The kind of thing you sing to yourself while working, or with friends. I'm not opposed to anything with instruments, either.
[A tilt of her head, a vague gesture with one hand.]
I'm something of a collector.
[There. Message complete, she lets the muscles of her face relax, drops the smile. In the brief slice of time before the recording ends, any viewers will see Breq, expressionless once more, before she reaches out, and--click-- the video ends.]
Breq | Imperial Radch Trilogy | Reserved
● name: Ptero
● age: 21+
● contact:
● other characters: n/a
character information
● name: Breq
● canon: Imperial Radch Trilogy
● canon point: After shooting out the oxygen tanks in her shuttle to protect Provincial Palace Omaugh. (Ancillary Justice)
● age: 2000+ years
● (canon) background: Here (written background--the wiki sadly doesn't have any kind of summary for the character or books)
● abilities: Breq is an ancillary, aka a "corpse soldier," and as such is modified in a number of ways.
- Enhanced reaction times and accuracy. While they aren't infallible, ancillaries are AI-controlled soldiers that have a faster processing speed than humans, which allows for almost uncanny aim and being able to get the drop on human fighters more often than not.
- Implants that she received as part of her conversion into an ancillary. These implants initially facilitated her connection to Justice of Toren, when it still existed. She still has minor optical and communication implants, and the communication implants she can use to directly communicate with other ship and station A.I. and receive data feeds from them, though she can occasionally have a hard time multitasking while processing it.
- Armor that appears as a silvery barrier around her when she activates it, that protects her from physical attacks, by converting kinetic force into heat. It's not infallible, but it can and will stop bullets, or lessen the impact of a fall. The armor won't go down until she wills it down, or she dies.
In addition to these abilities, Breq has some eclectic knowledge she's collected in her long life. Her main experiences have been those of a soldier, of course, but she also knows more than eleven languages, and has experience accumulated from a number of odd jobs.
She also carries with her the Garseddai gun. The gun is basically undetectable by security systems in her home universe, and the bullets it shoots are designed to move for exactly 1.11 meters after hitting their targets. It is capable of breaching Radchaai armor.
● strengths:
- Compassion: Breq would try to tell you otherwise, but she cares deeply for the wellbeing of others. She finds herself being compassionate even in situations when it's not in her best interest. That becomes particularly clear in her treatment of Seivarden, whose life she saves multiple times despite her professed hatred toward him. As he puts it, "If that's what you're willing to do for someone you hate, what would you do for someone you loved?" Although Breq may not express her affection physically or verbally, she will always stand by those who have earned her affection.
- Defender: Breq hates to see injustice happening in front of her. Though she tries to be a realist, she will be generous with her money and time if she thinks she can change someone's life for the better. She's particularly sensitive of how those in power treat those beneath them, and will take the underdog's side almost every time.
- Quick thinker: When confronted by a problem, Breq is always one to jump into action. She's reluctant to stand by and watch when she can act, and prefers not to spend her time navel-gazing when she could be moving toward her goals. She can be patient, but she's often dogged in her pursuit of her goal, and will gamble on long odds if she thinks the reward will be worth it, a habit that has served her well in the past.
- Music Lover: Breq has a deep and abiding love for music of all sorts, and little delights her more than finding new songs to sing. Despite having a less-than-stellar voice, she hums nearly constantly.
● weaknesses:
- Self-sacrifice: After Justice of Toren's destruction, Breq considers herself to be a broken remnant of her former self. She therefore often pushes herself beyond her limits for the sake of her goal and expresses disbelief when others save her, considering that she is "just an ancillary."
- Agoraphobia: "Confined" to the perceptions of a single body, Breq often feels unsettled by her inability to monitor the environment around her. She can deal with some of it by keeping a wall to her back, but when put into open spaces, she quickly becomes jumpy.
- Social blindness: Although Breq is observant, she has some consistent blind spots in her awareness of emotions and social norms. As a product of the Radch, Breq often struggles to determine a person's gender and finds assigning pronouns stressful guesswork. She also has to put in conscious effort to maintain facial expressions, as they do not come naturally to her.
When it comes to herself, Breq routinely fails to recognize that other people can read her. She is often surprised when other people correctly assess her mood, and has to be told how they were able to do it. She has even failed to realize that she was crying on a number of occasions until it was pointed out to her.
-Desire for revenge: For all that she cares, Breq can hold just as much of a grudge. In her resentment toward Seivarden and Skaaiat, she put her mission at risk by taking out her anger on them in pointed questions, even in situations where she was trying to hide her identity from them. Even more dangerous was her willingness to start a civil war with the potential to tear apart the entire Radch, if it meant getting her revenge on Anaander Mianaai.
● job skills (optional): An experienced soldier with many years of experience and inhuman reflexes despite an injury to her right hip that troubles her sometimes. She's skilled at learning languages, and has done a number of odd jobs in her life.
● network username: breq
● network sample:
[There's a moment at the beginning of the video where nothing is happening. Breq is leaning forward slightly, one hand raised as she fiddles with something on her device, her eyes focused away from the screen. Then she sits back, and the hand drops into her lap. Her expression, previously completely blank, now transforms into a congenial smile in the blink of an eye, the perfect impression of casual friendliness.]
So, Riverview.
Do you know any good songs? The kind of thing you sing to yourself while working, or with friends. I'm not opposed to anything with instruments, either.
[A tilt of her head, a vague gesture with one hand.]
I'm something of a collector.
[There. Message complete, she lets the muscles of her face relax, drops the smile. In the brief slice of time before the recording ends, any viewers will see Breq, expressionless once more, before she reaches out, and--click-- the video ends.]
● prose/action sample: 1 2