player information ● name: Lauren ● age: over 30. :| ● contact:laverinth or PM this account ● other characters: n/a
character information ● name: Clementine ● canon: The Walking Dead (Telltale Games) ● canon point: season 3, episode 2 ● age: 13
● (canon) background:Walking Dead wiki. The version of Clementine I'll be playing comes from a playthrough where the following choices were made: Lee chose to save Doug over Carley. Clementine shot Lee in order to keep him from turning, chose to help Nick instead of Pete, watched as Carver's face was bashed in, chopped Sarita's arm off, attempted to help Luke before he drowned, and shot Kenny before he could kill Jane, traveling with her to Howe's Hardware and later letting in a pleading family. Choosing this path means she has a tattoo of the letters AJ (for Alvin Jr.) on her right hand as opposed to the scar on her temple or missing ring finger that are results of the other two choices (going with Kenny or going alone).
● abilities: Clementine is from a world that would be normal except for the whole zombie apocalypse thing. And she would argue that there was nothing magical about the outbreak. It can all be explained by science, even if she doesn't understand the ins and outs of it. As such, she has no special abilities. She's fairly strong and resourceful for a thirteen year old girl and her survival skills are well honed, but that's about it.
● strengths: MATURITY: Growing up in the atmosphere she has been means she's had to deal with certain issues a lot sooner than most her age. She can hold a relatively adult conversation about most things, and no one has to worry about what they do or say around her. She's seen it all. That also means she's better prepared to deal with difficult situations when they arise. INTELLIGENCE: While she hasn't exactly had any real schooling since first grade, Clementine found the lessons easy then and can still learn fast now. She picks up on things and manages problem solving that might stump some adults. SURVIVAL SKILLS: Even though she won't need to worry about zombies in this new world, there are still other dangers she'll have to deal with. She's not a fighter but she knows how to keep herself alive. She knows how to drive and she has basic knowledge of certain machines and tools, not to mention the skills needed to survive for a while without a roof over her head. ● weaknesses: DISTANCING: Because she's lost so much already and had so many people die while taking care of her, Clementine no longer seeks out friends. She might work with others for a mutual benefit, but the fewer connections she makes the less chances she has to be hurt. This might change the longer she's in this new environment, but seeing as people can disappear from here too that's not a given. STUBBORNNESS: While sometimes it serves her well, it can also get her in a lot of trouble. Working independently, and often being put in charge of things she shouldn't have been, Clementine will be very determined about matters when she believes she's right. She'll listen to others, and there are plenty of issues she knows she has little experience with, but when it comes to her main skills and beliefs it may take some effort to get her to budge. ANGER: This little girl has had to deal with a lot of crap, and some of it has made her bitter. She'll get in arguments with people much older than herself if she thinks she's been slighted, and she isn't afraid to shoot someone if she feel's they deserve it. In her world there's a good chance she'd be the one shot otherwise. While a calmer environment might make keeping a calm temperament easier she still might have to yell in a few faces and flip off a few jerks that think they're big deals.
● skills (optional): I don't know if Clementine would be considered old enough to be assigned a job right off the bat. In any case, it'll be easier on her to find a source of income on her own, so no job. ● housing (optional): No preference on housing. She'll be wanting to find or rebuild her own place eventually anyway.
● network username: c.d. (Clementine isn't given a last name in the series but she's known for always wearing a hat with the letter D on it given to her by her father.)
Clementine | The Walking Dead (Telltale) | Reserved
● name: Lauren
● age: over 30. :|
● contact:
● other characters: n/a
character information
● name: Clementine
● canon: The Walking Dead (Telltale Games)
● canon point: season 3, episode 2
● age: 13
● (canon) background: Walking Dead wiki. The version of Clementine I'll be playing comes from a playthrough where the following choices were made: Lee chose to save Doug over Carley. Clementine shot Lee in order to keep him from turning, chose to help Nick instead of Pete, watched as Carver's face was bashed in, chopped Sarita's arm off, attempted to help Luke before he drowned, and shot Kenny before he could kill Jane, traveling with her to Howe's Hardware and later letting in a pleading family. Choosing this path means she has a tattoo of the letters AJ (for Alvin Jr.) on her right hand as opposed to the scar on her temple or missing ring finger that are results of the other two choices (going with Kenny or going alone).
● abilities: Clementine is from a world that would be normal except for the whole zombie apocalypse thing. And she would argue that there was nothing magical about the outbreak. It can all be explained by science, even if she doesn't understand the ins and outs of it. As such, she has no special abilities. She's fairly strong and resourceful for a thirteen year old girl and her survival skills are well honed, but that's about it.
● strengths:
MATURITY: Growing up in the atmosphere she has been means she's had to deal with certain issues a lot sooner than most her age. She can hold a relatively adult conversation about most things, and no one has to worry about what they do or say around her. She's seen it all. That also means she's better prepared to deal with difficult situations when they arise.
INTELLIGENCE: While she hasn't exactly had any real schooling since first grade, Clementine found the lessons easy then and can still learn fast now. She picks up on things and manages problem solving that might stump some adults.
SURVIVAL SKILLS: Even though she won't need to worry about zombies in this new world, there are still other dangers she'll have to deal with. She's not a fighter but she knows how to keep herself alive. She knows how to drive and she has basic knowledge of certain machines and tools, not to mention the skills needed to survive for a while without a roof over her head.
● weaknesses:
DISTANCING: Because she's lost so much already and had so many people die while taking care of her, Clementine no longer seeks out friends. She might work with others for a mutual benefit, but the fewer connections she makes the less chances she has to be hurt. This might change the longer she's in this new environment, but seeing as people can disappear from here too that's not a given.
STUBBORNNESS: While sometimes it serves her well, it can also get her in a lot of trouble. Working independently, and often being put in charge of things she shouldn't have been, Clementine will be very determined about matters when she believes she's right. She'll listen to others, and there are plenty of issues she knows she has little experience with, but when it comes to her main skills and beliefs it may take some effort to get her to budge.
ANGER: This little girl has had to deal with a lot of crap, and some of it has made her bitter. She'll get in arguments with people much older than herself if she thinks she's been slighted, and she isn't afraid to shoot someone if she feel's they deserve it. In her world there's a good chance she'd be the one shot otherwise. While a calmer environment might make keeping a calm temperament easier she still might have to yell in a few faces and flip off a few jerks that think they're big deals.
● skills (optional): I don't know if Clementine would be considered old enough to be assigned a job right off the bat. In any case, it'll be easier on her to find a source of income on her own, so no job.
● housing (optional): No preference on housing. She'll be wanting to find or rebuild her own place eventually anyway.
● network username: c.d. (Clementine isn't given a last name in the series but she's known for always wearing a hat with the letter D on it given to her by her father.)
● network sample: ryslig network thread
● prose/action sample: riverview test drive meme