● abilities: The Super Soldier Serum enhanced Steve well beyond average human limits. His strength, speed, stamina, and endurance all surpass the greatest of athletes. He is also incredibly durable. His bones and muscles are thicker than ordinary person's, and falls or hits that would kill anyone else just knock the wind out of Steve. His reflexes and senses are as sharp as they get, which helps him notice things that others might overlook. He also possesses a heightened healing factor that makes him immune to just about any illness and disease. It also prevents him from getting drunk, so happy hour is out.
The serum did more than just change Steve's body. It also made his brain process and remember information better. His thought processes are a little faster, which enables him to react to things faster as well. All of this leads to Steve having excellent tactical abilities.
He is highly skilled in melee combat, especially with his vibranium shield which can be used for offense as well as defense. His trademark shield is made of a rare metal that's stronger and lighter than steel plus absorbs all vibration. (Surrendered at end of CW.)
● strengths:
Honest: Lying to get into the Army notwithstanding, Steve is unfailingly honest most of the time. He doesn't steal cars, he borrows them, and you'd better not put your feet on the dash. He hates secrets and lies, especially when they're a part of his mission. He believes that trust is the most important thing between soldiers, and it makes all the difference.
Loyal: Steve is also a loyal friend and teammate who won't leave someone behind or let them run off without him. Once you've earned his loyalty, he'll be beside you until the end. Even at the end of Civil War and their brutal fight against each other, Steve made sure that Tony knew that he'd be there for him if he needed him. This loyalty isn't blind though; Steve can, has, and will question things when necessary. He's also more loyal to individuals than organizations, since he's been let down by the latter before.
Brave: Steve doesn't have to know a person in order to risk his life to protect them. Hostages, innocents, civilians, they'll find themselves under Steve's protection. He embodies all the courage that one would expect from the "world's first superhero", even if he isn't the type to think of himself that way. This was a strength that he possessed long before the serum - The hero who flies a plane into the water to keep a lot of people from dying is the same skinny guy who threw himself on a grenade to protect his fellow soldiers.
Not a Perfect Soldier, but a Good Man: Exactly what it says on the tin. The reason that Steve was selected for the serum in the first place is because he's good man with a strong moral compass.
● weaknesses:
Stubborn: Steve's "I could do this all day attitude" makes him determined to the point of being a real pain sometimes. If Steve thinks that he's right, compromise is most likely off the table and he might even come across as a bit preachy. He will also defy authority if he feels it's called for. This is why Steve has been called both a hero and a vigilante, depending on a person's point of view.
Old-Fashioned: Blame seventy years on ice, but Steve can be a bit on the old-fashioned side of things. Overall, it's just hard for him to find people who have "shared life experience" who he can really connect with. If he does, they've probably got grandchildren. He refers to himself as "the world's leading authority on waiting too long." Perhaps most telling, Steve's "dream" in AoU is of the past, not the future. Sometimes he seems (and feels) lonely because of his unique circumstances.
Impulsive: Steve's always had a habit of leaping without looking. These days it's literal, since he's the type to jump off a plane without a parachute. But even as a little guy, Steve would often shoot his mouth off without thinking about the consequences, both for himself and the friend always coming to his rescue. He is still the one most likely to throw himself bodily at danger. You could even say that it's one of his favorite styles of fighting, those punching his way out of things would be a close second.
● skills (optional): Steve's physical strength, experience, and training will have him willing to help out wherever he's most needed. ● housing (optional): communal
steve rogers | mcu | reserved
● name: mi
● age: 21+
● contact: PM or
● other characters: n/a
character information
● name: Steve Rogers
● canon: MCU
● canon point: The end of Civil War
● age: biologically, 98 - appears to be 30ish.
● (canon) background: Suit up.
● (original) world: n/a
● abilities:
The Super Soldier Serum enhanced Steve well beyond average human limits. His strength, speed, stamina, and endurance all surpass the greatest of athletes. He is also incredibly durable. His bones and muscles are thicker than ordinary person's, and falls or hits that would kill anyone else just knock the wind out of Steve. His reflexes and senses are as sharp as they get, which helps him notice things that others might overlook. He also possesses a heightened healing factor that makes him immune to just about any illness and disease. It also prevents him from getting drunk, so happy hour is out.
The serum did more than just change Steve's body. It also made his brain process and remember information better. His thought processes are a little faster, which enables him to react to things faster as well. All of this leads to Steve having excellent tactical abilities.
He is highly skilled in melee combat, especially with his vibranium shield which can be used for offense as well as defense. His trademark shield is made of a rare metal that's stronger and lighter than steel plus absorbs all vibration. (Surrendered at end of CW.)
● strengths:
Honest: Lying to get into the Army notwithstanding, Steve is unfailingly honest most of the time. He doesn't steal cars, he borrows them, and you'd better not put your feet on the dash. He hates secrets and lies, especially when they're a part of his mission. He believes that trust is the most important thing between soldiers, and it makes all the difference.
Loyal: Steve is also a loyal friend and teammate who won't leave someone behind or let them run off without him. Once you've earned his loyalty, he'll be beside you until the end. Even at the end of Civil War and their brutal fight against each other, Steve made sure that Tony knew that he'd be there for him if he needed him. This loyalty isn't blind though; Steve can, has, and will question things when necessary. He's also more loyal to individuals than organizations, since he's been let down by the latter before.
Brave: Steve doesn't have to know a person in order to risk his life to protect them. Hostages, innocents, civilians, they'll find themselves under Steve's protection. He embodies all the courage that one would expect from the "world's first superhero", even if he isn't the type to think of himself that way. This was a strength that he possessed long before the serum - The hero who flies a plane into the water to keep a lot of people from dying is the same skinny guy who threw himself on a grenade to protect his fellow soldiers.
Not a Perfect Soldier, but a Good Man: Exactly what it says on the tin. The reason that Steve was selected for the serum in the first place is because he's good man with a strong moral compass.
● weaknesses:
Stubborn: Steve's "I could do this all day attitude" makes him determined to the point of being a real pain sometimes. If Steve thinks that he's right, compromise is most likely off the table and he might even come across as a bit preachy. He will also defy authority if he feels it's called for. This is why Steve has been called both a hero and a vigilante, depending on a person's point of view.
Old-Fashioned: Blame seventy years on ice, but Steve can be a bit on the old-fashioned side of things. Overall, it's just hard for him to find people who have "shared life experience" who he can really connect with. If he does, they've probably got grandchildren. He refers to himself as "the world's leading authority on waiting too long." Perhaps most telling, Steve's "dream" in AoU is of the past, not the future. Sometimes he seems (and feels) lonely because of his unique circumstances.
Impulsive: Steve's always had a habit of leaping without looking. These days it's literal, since he's the type to jump off a plane without a parachute. But even as a little guy, Steve would often shoot his mouth off without thinking about the consequences, both for himself and the friend always coming to his rescue. He is still the one most likely to throw himself bodily at danger. You could even say that it's one of his favorite styles of fighting, those punching his way out of things would be a close second.
● skills (optional): Steve's physical strength, experience, and training will have him willing to help out wherever he's most needed.
● housing (optional): communal
● network username: s.rogers
● network sample: sample from former game.
● prose/action sample: test drive link