This is all very bare-bones, but the gist of things is that Sieglinde is a young woman from the land of Catarina – a country known for it's drinks, festivities and the generally jolly, friendly nature that it's people tend to have. Sieglinde, like her father before her, has trained all her life to become one of her nation's proud knights.
Her life continued on as one might expect the life of a fresh-faced knight to go – a lot of training, mostly, with minor missions throughout the country alongside more experienced knights, to maintain peace and to aid the kingdom's people where necessary. Y'know, knight stuff.
All that changed, though, when her father, Siegmeyer, came under the curse of the undead. Undead, in Sieglinde's world, are not well-liked by the still-human, and so he was forced to leave the knighthood.
In many countries, undead are rounded up and sent to the undead Asylum – but this was not the case for Siegmeyer. He was able to keep his weapon and his armor, so it can be safely assumed that he either escaped capture or was simply exiled rather than arrested. Regardless of how he managed to keep his freedom, however, the end result was the same. Siegmeyer went to the place that most undead end up going: Lordran.
As all this happened, Sieglinde mourned him, sure that she would never see him again. He had been a great knight, as well as a kind and loving father, and the primary reason she had become a knight in the first place. Still, she carried on with her life as best as she could.
...until a few months later, when her mother grew very ill. More ill than the doctors of Sieglinde's time period were able to cure, and she eventually passed away – but not before giving Sieglinde a few final words to remember her by, and a message for her father.
Thus began Sieglinde's quest to find her father. Because of his curse of the undead, she understood that she had a limited amount of time to find him before he went Hollow and became an mindless husk of the man he once was – and he already had a few months of a head start on her. And so Sieglinde began the long and arduous journey on foot to the dangerous land of Lordran.
She actually manages to get to Lordran without many issues - which speaks to her abilities in and of itself, because it's not a place that everyone is able to get to on their own. What's more, is that Sieglinde is still very much a human (and as such, doesn't get any second chances) and yet her skills as a warrior are enough to get her to survive in Lordran on her own for some time.
Unfortunately, her skills weren't enough to defeat every enemy she found herself pitted against, and after an unknown amount of time in Lordran, Sieglinde was attacked by a Golden Crystal Golem - large creatures made of crystal, that appear to be made and used by Seath the Scaleless, for the purposes of collecting women to be experimented on.
It wasn't a proper fight – the Golem took Sieglinde by surprise and encased her in crystal for transport (which is made clear by her comments after being rescued in canon; claiming that she wasn't sure how she had ended up within the golem), and carried her back to the Duke's Archives for experimentation. It’s at this point that she’d have been pulled into Riverview. She felt extremely out-of-place inside the golem’s body, and her life was in danger.
● abilities: Sieglinde is a talented warrior, skilled in the use of a sword and shield, as well as heavy armor. She's also particularly strong for a person her age - as is evident by the fact that she's able to maneuver herself around in that bulky set of armor she wears. She's also capable of wielding a bastard sword (a weapon quotes that is, to quote the game, "normally wielded with two hands due to its great weight") with one hand.
Her skill isn't anything bordering on superhuman, of course, but she is significantly above average in terms of strength.
● strengths: Driven: Upon her mother’s passing, Sieglinde left her homeland and tracked her father to Lordran (a notoriously dangerous place, filled with undead and deadly monsters) in order to deliver a message to him. Whether she did it purely because of the promise she made to her mother, or she just wanted to see her father one last time, there’s little doubt that the girl has one hell of a drive. When she sets herself to a goal, she doesn’t let things get in her way. Responsible: Sieglinde has a profound sense of responsibility to her family and the people around her. The fact that she partook in this journey at all speaks to this, but there’s also the fact that she eventually finds her father a second time, after he had lost his mind and gone hollow. While it broke her heart to do it, she takes the responsibility of putting him down upon herself, even though there are other able-bodied warriors she could ask for help. Bravery: Sieglinde is a trained knight. While she’s young, and not quite as experienced as her father or others of her order might be, she’s shown herself willing to put her own life at risk and face down dangers that would deter many others.
● weaknesses: The Armor: Look, I’m gonna be real with you. She’s not going to want to take the armor off in a lot of situations. It’s a symbol of her homeland, and a reminder of her father, and something that’s saved her life countless times. Despite its defensive advantages, it’s… really bulky and heavy and it limits her visibility. Plus it looks goofy as all hell and people are probably going to make fun of her for it. High Tolerance of Other Peoples’ Nonsense: Just as stated. She has a tendency to let things slide, and as long as no one is hurting anyone else, she’s unlikely to intervene. She won't tolerate someone raising arms against her, of course, but when it comes to stupidity and antics she has a strong tendency to just sigh and swallow her frustration. As a result, she can be kind of a doormat. Worrywort: While Sieglinde is confident enough in her own abilities to rush headfirst into danger, sword in hand, she tends to worry about other people’s well-being a bit more than her own. That, combined with the fact that she’s so comfortable putting herself in danger for the sake of others, can lead to some risky behavior on her part.
● skills (optional): Given her experience within the military of Catarina, she’d be most comfortable being put on the Perimeter Guard – either as a standard guard or as a surveyor. ● housing (optional): Perimeter Guard barracks.
● network username: fraulein.zweihander
● network sample: [It doesn’t take Sieglinde very long to decide that she doesn’t like these ‘smartphones’ all that much. The idea of talking to all of these people over such a long distance is an undoubtedly novel one – and surely a concept with many practical uses. But it feels like someone is always saying something on the network, and the phone she’d been given requires its user’s bare fingertips in order to work. Which means that she needs to remove her gauntlet, in order to unlock the bloody thing. It’s a little frustrating, is all she’s saying. That, combined with the fact that she still hasn’t figured out all of the gadget’s quirks, has somewhat soured her mood on them – even if they clearly have their uses.] Erm, yes. Hello? Oh, how do I get this to work? They just told me… [It takes a moment of fiddling with the gizmo before the camera settles on the face of a teenage girl surrounded by a set of ludicrously bulky armor.] Ah, there. I think I’ve got it. Hello to you all! I am Knight Sieglinde of Catarina, and it is good to meet you all. Or as good as it can be, given the circumstances. I was brought to this place by mistake, you see. The good people of Riverview have promised to return me when they are able, but until then I am holding out hope that my father will stumble into the same sort of portal that I did. I beg of you, if any of you meet him here, please let me know. He is quite hard to miss – he wears the same sort of armor as I do, he has a moustache, and answers to the name Siegmeyer. [A pause.] And please, ask him to stay put if you find him. He has a tendency to wander off on his own…
Sieglinde of Catarina | Dark Souls | Not Reserved
● name: Gwiggs
● age: 24
● contact:
● other characters: N/A
character information
● name: Sieglinde of Catarina
● canon: Dark Souls
● canon point: Shortly after being captured by the crystal golem.
● age: 17
● (canon) background:
http://darksouls.wikia.com/wiki/Sieglinde_of_Catarina
This is all very bare-bones, but the gist of things is that Sieglinde is a young woman from the land of Catarina – a country known for it's drinks, festivities and the generally jolly, friendly nature that it's people tend to have. Sieglinde, like her father before her, has trained all her life to become one of her nation's proud knights.
Her life continued on as one might expect the life of a fresh-faced knight to go – a lot of training, mostly, with minor missions throughout the country alongside more experienced knights, to maintain peace and to aid the kingdom's people where necessary. Y'know, knight stuff.
All that changed, though, when her father, Siegmeyer, came under the curse of the undead. Undead, in Sieglinde's world, are not well-liked by the still-human, and so he was forced to leave the knighthood.
In many countries, undead are rounded up and sent to the undead Asylum – but this was not the case for Siegmeyer. He was able to keep his weapon and his armor, so it can be safely assumed that he either escaped capture or was simply exiled rather than arrested. Regardless of how he managed to keep his freedom, however, the end result was the same. Siegmeyer went to the place that most undead end up going: Lordran.
As all this happened, Sieglinde mourned him, sure that she would never see him again. He had been a great knight, as well as a kind and loving father, and the primary reason she had become a knight in the first place. Still, she carried on with her life as best as she could.
...until a few months later, when her mother grew very ill. More ill than the doctors of Sieglinde's time period were able to cure, and she eventually passed away – but not before giving Sieglinde a few final words to remember her by, and a message for her father.
Thus began Sieglinde's quest to find her father. Because of his curse of the undead, she understood that she had a limited amount of time to find him before he went Hollow and became an mindless husk of the man he once was – and he already had a few months of a head start on her. And so Sieglinde began the long and arduous journey on foot to the dangerous land of Lordran.
She actually manages to get to Lordran without many issues - which speaks to her abilities in and of itself, because it's not a place that everyone is able to get to on their own. What's more, is that Sieglinde is still very much a human (and as such, doesn't get any second chances) and yet her skills as a warrior are enough to get her to survive in Lordran on her own for some time.
Unfortunately, her skills weren't enough to defeat every enemy she found herself pitted against, and after an unknown amount of time in Lordran, Sieglinde was attacked by a Golden Crystal Golem - large creatures made of crystal, that appear to be made and used by Seath the Scaleless, for the purposes of collecting women to be experimented on.
It wasn't a proper fight – the Golem took Sieglinde by surprise and encased her in crystal for transport (which is made clear by her comments after being rescued in canon; claiming that she wasn't sure how she had ended up within the golem), and carried her back to the Duke's Archives for experimentation.
It’s at this point that she’d have been pulled into Riverview. She felt extremely out-of-place inside the golem’s body, and her life was in danger.
● abilities:
Sieglinde is a talented warrior, skilled in the use of a sword and shield, as well as heavy armor.
She's also particularly strong for a person her age - as is evident by the fact that she's able to maneuver herself around in that bulky set of armor she wears. She's also capable of wielding a bastard sword (a weapon quotes that is, to quote the game, "normally wielded with two hands due to its great weight") with one hand.
Her skill isn't anything bordering on superhuman, of course, but she is significantly above average in terms of strength.
● strengths:
Driven: Upon her mother’s passing, Sieglinde left her homeland and tracked her father to Lordran (a notoriously dangerous place, filled with undead and deadly monsters) in order to deliver a message to him. Whether she did it purely because of the promise she made to her mother, or she just wanted to see her father one last time, there’s little doubt that the girl has one hell of a drive. When she sets herself to a goal, she doesn’t let things get in her way.
Responsible: Sieglinde has a profound sense of responsibility to her family and the people around her. The fact that she partook in this journey at all speaks to this, but there’s also the fact that she eventually finds her father a second time, after he had lost his mind and gone hollow. While it broke her heart to do it, she takes the responsibility of putting him down upon herself, even though there are other able-bodied warriors she could ask for help.
Bravery: Sieglinde is a trained knight. While she’s young, and not quite as experienced as her father or others of her order might be, she’s shown herself willing to put her own life at risk and face down dangers that would deter many others.
● weaknesses:
The Armor: Look, I’m gonna be real with you. She’s not going to want to take the armor off in a lot of situations. It’s a symbol of her homeland, and a reminder of her father, and something that’s saved her life countless times. Despite its defensive advantages, it’s… really bulky and heavy and it limits her visibility. Plus it looks goofy as all hell and people are probably going to make fun of her for it.
High Tolerance of Other Peoples’ Nonsense: Just as stated. She has a tendency to let things slide, and as long as no one is hurting anyone else, she’s unlikely to intervene. She won't tolerate someone raising arms against her, of course, but when it comes to stupidity and antics she has a strong tendency to just sigh and swallow her frustration. As a result, she can be kind of a doormat.
Worrywort: While Sieglinde is confident enough in her own abilities to rush headfirst into danger, sword in hand, she tends to worry about other people’s well-being a bit more than her own. That, combined with the fact that she’s so comfortable putting herself in danger for the sake of others, can lead to some risky behavior on her part.
● skills (optional): Given her experience within the military of Catarina, she’d be most comfortable being put on the Perimeter Guard – either as a standard guard or as a surveyor.
● housing (optional): Perimeter Guard barracks.
● network username: fraulein.zweihander
● network sample:
[It doesn’t take Sieglinde very long to decide that she doesn’t like these ‘smartphones’ all that much. The idea of talking to all of these people over such a long distance is an undoubtedly novel one – and surely a concept with many practical uses.
But it feels like someone is always saying something on the network, and the phone she’d been given requires its user’s bare fingertips in order to work. Which means that she needs to remove her gauntlet, in order to unlock the bloody thing.
It’s a little frustrating, is all she’s saying. That, combined with the fact that she still hasn’t figured out all of the gadget’s quirks, has somewhat soured her mood on them – even if they clearly have their uses.]
Erm, yes. Hello? Oh, how do I get this to work? They just told me…
[It takes a moment of fiddling with the gizmo before the camera settles on the face of a teenage girl surrounded by a set of ludicrously bulky armor.]
Ah, there. I think I’ve got it. Hello to you all! I am Knight Sieglinde of Catarina, and it is good to meet you all. Or as good as it can be, given the circumstances.
I was brought to this place by mistake, you see. The good people of Riverview have promised to return me when they are able, but until then I am holding out hope that my father will stumble into the same sort of portal that I did. I beg of you, if any of you meet him here, please let me know. He is quite hard to miss – he wears the same sort of armor as I do, he has a moustache, and answers to the name Siegmeyer.
[A pause.]
And please, ask him to stay put if you find him. He has a tendency to wander off on his own…
● prose/action sample:
Sieglinde and Madoka fight moths in the dark.