livingsymbol: ([S] Brooding is manly.)
Steven Rogers || Captain America (616) ([personal profile] livingsymbol) wrote in [personal profile] riverviewmod 2017-03-03 09:21 pm (UTC)

Steve Rogers | Marvel Comics (616) | Reserved

player information
name: Tea
age: 32
contact: [plurk.com profile] teaandreveries or PM
other characters: N/A

character information
name: Steven Grant Rogers
canon: Marvel comics (616 universe)
canon point: post-Steve Rogers: Super-Soldier
age: mid-30's

(canon) background: Steve's wikia page

abilities:
Super-soldier serum
Physical enhancement - While not super-human strength, Steve has enhanced physical strength that lets him lift incredible amounts. He can bench press 1,200 lbs and break handcuffs and kick through steel doors with ease. He can leap 20 feet out or 3 meters up without a running start. He has the ability to run 60 mph and enhanced endurance, meaning he can perform at his best for an hour before he starts showing fatigue. He also has enhanced durability, giving him the ability to take beatings most humans wouldn't survive and fall from several building stories without injury. His agility and reflexes are also enhanced, letting him dodge bullets at close range and perform gymnastic feats like scaling buildings with very little to use for balance. His hand-eye coordination is so good that he can use a shield as a projectile weapon and somehow manage to get it back. His senses are sharpened to the point that he can anticipate and react to changes in his environment faster than any other average human.

Healing Factor - The serum gives Steve's body enhanced efficiency on a cellular level as well. His body repairs damage at an accelerated rate, which, while it doesn't mean he heals from injury instantly, does occur faster than average. He's immune to infections, diseases, most drugs and toxins, and he can't get intoxicated. His cell regeneration is also consistently stable, decelerating the aging process.

Other abilities
Tactics - Steve is a master strategist and combat tactician. He has an eidetic memory, giving him perfect recall, and he applies that to pattern recognition and problem-solving in planning battle strategies. He has a natural intuition for situations requiring deductive reasoning and anticipating opponents' actions. He's also able to change plans to adapt to new factors on the fly, using his ability to compensate for surprises and improvise using his environment to ensure victory.

Martial Arts - Steve's ability to learn is not evident in his hand-to-hand combat abilities. He incorporates moves and methods from a range of martial arts schools, including boxing, judo, kickboxing, defendu, jujitsu, and other various disciplines as he encounters them to create a personal style.

Weapons Mastery - He primarily prefers shield fighting, but Steve is also adept with most forms of weaponry. He's an expert marksman and can use a variety of weapons proficiently, from staffs and swords to throwing knives and maces. He's also familiar with most military vehicles, able to drive and operate combat vehicles, submarines, some trains, and even utility vehicles.

Military Intelligence - Steve is skilled in many different military disciplines. He has experience in intelligence gathering and reconnaissance, demolitions, survival, hunting and tracking, distance swimming, mountaineering, cartography, ciphering, interrogation, and enemy infiltration. He is also a capable sketch artist and multilingual.

Strength of Will - Steve's strong will is stubbornness to incredible degrees. His ability to apply mind over matter lets him resist the effects of many drugs and toxins, as well as most forms of mind control and illusions. He has, quite literally, dream-punched the Red Skull's consciousness out of his mind. Possession, hallucination, and magical mind-altering have very limited effects once Steve becomes aware of their use.

strengths:
- Loyal
Steve is a stalwart friend and devoted defender. Once he accepts someone as a friend or decides to support a cause, he is ready to risk his life for them. He can't be bribed and won't let anyone else's opinions sway him. It doesn't matter if he's up against the world. When he makes up his mind, Steve is unmovable. He's trustworthy and helpful to those around him, valuing dependability and wanting to demonstrate it himself. He's even fair to his enemies, trying to promote understanding over aggression when he can.

- Brave
Coupled with the above, Steve is also fearless against threats. He believes in hope against all odds, including alien armies, world conquerors, and the end of the world. He's not afraid to be hurt or killed doing what is right, and he's not afraid to be wrong, standing up for himself and others because he believes in the principle of standing for his beliefs.

- Moral
At the core of Steve's motivations are his moral ideals. He acknowledges himself that he can be idealistic at times, but his moral beliefs are a major driving force for him. He is always seeking to do what is right and to find the best course of action to help other people do what is right. He sets examples by being Captain America and offers aid to strangers, speaks out when he sees an injustice, and refuses to back down from a cause he believes in simply because he philosophically believes that, right or wrong, standing up is what matters.

weaknesses:

- Judgmental
Having strong beliefs also has drawbacks. Steve tends to judge harshly and can come off as closed-minded in new situations where he doesn't have much personal experience. His experience as a soldier lends him solid standards, but when a person or their actions doesn't fit into his fundamental understanding of the world, he is slow to accept them. His trademark stubbornness becomes a flaw, making him intractable toward compromise, often viewing it as a bribe.

- Reckless
Steve also judges himself harshly. His idealistic nature means he holds himself (and others) to exceptionally high standards, leading to disappointment and insecurity that he won't be able to be the hero that the world sees him as. He can become stifled by his own limitations, acting reckless and pushing people away when he feels he can't achieve his own quixotic idea of perfection. His loyalty to the mantle of Captain America has led to him becoming disillusioned several times, forcing him to rediscover who he is as an individual, not just a soldier following a dream. Steve's view of the world can be skewed, sometimes leading him to miss seeing the whole situations of real people in front of him because he focuses too much on the Dream.

- Hot-Tempered
At his best, Steve is a valiant and caring teammate. At his worst, he is impatient and bitter, sniping at people he dislikes. Steve can be petty and passive aggressive, turning banter into insults and courage into self-righteous rage. His inability to really settle with himself makes it difficult for him to maintain close relationships, and if someone does happen to get on his bad side, he can hold a grudge for a long time. He's still human under the idealist's banner, and he fights the same way whether or not he's right.

skills (optional): combat/defense trainer, survival/tracking skills, combat strategist

housing (optional): Communal, please!
network username: sg.rogers

network sample:
rg.rogers, text;

There's been some talk of activity by the Eastern fences. Anyone feel like riding out there? I'm planning on going in an hour.

To those of you who slept in this morning: You were missed. That's all I'm going to say about it, but you're welcome to contact me to arrange a meet up for another time. Hope you aren't getting discouraged. And anyone else who'd like a training partner? You know where you can find me. At least for the next hour.


prose/action sample:
Test drive threads, a thread with MCU!Bucky, thread with Sylvie Lushton

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