· Skilled with Firearms : Duo, in practice, much prefers to fight long distance and through fire arms. Throughout the series he uses a gun (once to shoot his own future team mate) and doesn’t show any hesitation around weapons and gun fighting. He easily switches from pistol to automatic weapons without hesitation, and even though he may not look at it, he isn’t really afraid to scrap hand to hand, either. Just don’t expect him to play fair. He’s a street kid, after all.
· Agile & Quick : Speaking of street kids - all those years of running and hiding to evade warring groups of orphans and generally getting his ass handed to him have made Duo very, very good at sprinting to save his ass and exceptional at getting away from a tight squeeze when it comes down to it. Particularly when it comes to alleyways and tight squeeze spaces, Duo’s small frame and practice ingrained ability to move quickly and efficiently has saved his hide (and maybe the other pilots’, too) more than once, without a doubt.
· Exceptional Piloting Skills : Duo has shown time and time again, both in and out of his gundam that he’s a crack pilot. Perhaps the best example of this is the fact that Heero trusts him to fly them out of tight spaces over himself and the other pilots. It helps to be a bit of a dangerous daredevil, but mostly, Duo excels with pure skill and reflexes to make sure he (and everyone else involved) makes it out in one piece. It’s generally unknown if this is something Duo’s had trained into him or a natural knack in a street kid that’s been honed, but people don’t tend to ask questions when he’s eeking them out of dangerous situations at high speeds.
· Skilled in bomb construction/general infiltration : Duo’s slight frame and smarmy attitude, coupled with coming from the rough side of town where stealing, stomping, or whatever one had to do to survive wasn’t necessarily looked down upon came in handy for his pilot’s training. On par with his Gundam’s ability to disappear into thin air, so too can Duo when he wants to. Sneaking himself in and out of highly secured spaces isn’t all that difficult - and neither is sneaking in and planting a bomb if that’s what the op calls for. An easy going, gregarious personality out of his cock pit makes him an easy shoe in for infiltrating organizations, too, provided they don’t recognize the long braid. This seemingly innate ability to blend in with anyone around him to achieve an end goal, no doubt learned on the streets of L2, plays a heavy part in Duo’s purpose in the war and what he can achieve after its completion.
· Scrapper : Duo has a special place in his heart for tinkering, salvaging old computer and general mechanical parts and incorporating them into either revamping an existing machine or making a Frankenstein’s creation out of what he has on hand. He’s notorious in series for having his own little gadgets - watches he’s made for specific reasons, a beam helicopter he’s managed to cobble together out of spare parts to make escapes from tall buildings a little easier. How else is a guy supposed to steal Heero Yuy out of a military hospital?
· Communication Expert : Bugging equipment and communication channels, constructing viruses to protect computer systems for enemies trying to hack in to them, or just plain trying to establish communication channels period - Duo has it handled. He’s generally very skilled in anything mechanical to begin with, but he has a special flare for sneaking information out that he isn’t supposed to have, spying in general, the lot of it. Long and short, whether it’s construction, destruction, or interception of information he’s asked to achieve, Duo can do it. And like he didn’t even break a sweat, too.
● strengths:
✓ Caring : Duo, out of the other pilots, is the most likely to rush back in to battle to help others, or to take extra time to assist in escapes. Generally, Duo is a fairly caring person, even in times of war when there isn’t room for emotion. He will, always, make the time to come back and help out a friend if they’re in need, even if it’s not ‘on mission’ to do so. Duo also is generally more likely to care about his fellow pilots in general - for example, how affected he is hearing that Heero had self-destructed, or coming back to retrieve his partner from a military hospital.
✓ Adaptive : The most valuable trait in a soldier, particularly one who specialized in infiltration, is his ability to roll with a mission going wrong and adapting. Duo’s previous life on the rough streets of L2 helped, ultimately, to make him more prepared for the life of a terrorist on the run, hiding out, sneaking around and moving in complete secrecy to get his missions completed. Being able to blend in with any group of people, in any situation is a great asset, and one that Duo takes to heart when he has goals to complete or simply other people to size up.
✓ Sense of humor : Amongst his peers, Duo is the one most likely to be able to make a joke out of almost any situation or anything happening around them. A little comedic relief in the twists, turns, lights and darks of war is often what keeps people moving on. Duo has said he fights to bring smiles back to space, back to L2, and often part of that battle is keeping a smile and a little humanity in himself and the people around him.
● weaknesses:
✘ Flippant: Duo has a bad habit of forgetting how to temper his tongue even on his better days - landing himself in tougher spots than necessary for the sake of sarcasm or one of his dark jokes. He also tends to be a bit too loose with his mouth in front of the others at times, tending to annoy or sometimes alienate his teammates even if he doesn’t mean to. His smarmy attitude has landed him, beat up, in prison more times than he’s willing to admit, but… he’s never exactly apologetic about it, either. Call it the Maxwell brand of sass.
✘ Many-Sided: Duo appears to be a fairly easy going, if easily excitable young man, which he is, but when threatened or on a mission he will rapidly change in to a persona he’s named the ‘God of Death’ from a much younger age. With many things to bury or hide in his past, or ugly sides he doesn’t necessarily want very many people to see, Duo can easily seem like many different people under one name, if too many people get together to discuss him. Not bad in war, but definitely detrimental in normal human relationships.
✘ Violent: From a young age Duo has grown up and existed in a very dog-eat-dog kind of world. He grew up in a gang with fellow children, cheating, stealing, doing whatever they had to in order to survive. Past that, despite a brief reprieve in a Catholic orphanage, it was right back to fighting, training, learning everything he possibly could to make himself a ‘better’ terrorist, if you weill. With so much violence so innate and almost expected, from a young age, it’s easy to see how a teen who seems so mild mannered can quickly turn face and deal in extreme violence without blinking about how many lives he’s ruined.
Duo Maxwell | Gundam Wing
● name: Jessica
● age: 26
● contact: discord: goblinrex#6237,
● other characters: Re-L Mayer
character information
● name: Duo Maxwell
● canon: Gundam Wing
● canon point: Post Endless Waltz
● age: 16
● (canon) background: click!
● abilities:
● strengths:
● weaknesses:
● skills : infiltration, bugging, bomb-rigging, evasive piloting, tinkering.
● housing : communal housing, wherever he’ll fit best.
● network username: maxwell
● network sample: click!
● prose/action sample: In Game & In Meme