riverviewmod: (Default)
Riverview Moderator ([personal profile] riverviewmod) wrote2017-02-05 12:21 am

riverview: applications


applications: open

Applications will be open from 10:00 PM EST on the 1st of every month until 10:00 PM on the 7th of every month. They will be processed as quickly as possible after they are submitted; if you have not received a response by the 10th of the month, feel free to contact the mod.

Applications will be open from October 1st until December 7th, and will be processed on a first-come first-served basis.

● Please post the entirety of your application in a comment to this entry.

Applications may receive a verdict of Approved, Declined, or Revisions.

Declined applications can be reworked and resubmitted during the next application cycle. If an application is declined 3 times, it cannot be resubmitted.
Revisions must be submitted within 48 hours of the revision request being sent out. If this is impossible due to extenuating circumstances, please contact the mod.

● There are currently 58 Character Slots still available in the game.

● While the game is close to character cap, reserved applications will be processed before unreserved applications, with unreserved applications being processed at the end of the cycle until cap is reached.

Application Queue: All applications that would put the game over character cap will be placed in the queue below and processed on a first-come-first-serve basis. Applications in queue will be processed as drops happen, regardless of whether the application cycle is complete.



● Casts at or close to Cast Cap: Marvel Cinematic Universe: 15/15; Marvel Comics: 12/15



application guide


● Accepted character types: fandom, original, canon AU
● Non-accepted character types: fandom OC, AU
● The character limit is 2, with 2 apps allowed per month; players can buy up to a maximum of 4 character slots with AC bonus points. There is a cast cap of 15 characters per cast at this time.
● Linked samples should be no older than 1 year.
● Application challenges are not allowed at this time, but if you would like to apply for a character that is on reserve, please submit the application with "not reserved" noted in the subject line, and your application will be considered if the reserved application is declined or not turned in.

CLARIFICATION ADDED 04/02/2017: Applications must fit in ONE COMMENT on the application page. In special situations such as original characters or canon characters without an information link, please try to keep the summary concise and stick to major turning points. If you have been as concise as possible and it absolutely will not fit in one comment, please store the background section in an entry on your journal/musebox/website and link it to keep the application within one comment.

CLARIFICATION ADDED 02/03/2018: The Strengths and Weaknesses sections are a stand-in for the usual personality section and should relate to the character's personality strengths and weaknesses. These sections should not include anything related to abilities and the weaknesses should not be 'positives in disguise' (for example, stating that a character has a weakness to iron because they are a fairy would not be an acceptable response to the weaknesses section, nor would stating that a character is too generous). Every character has good and bad personality traits, please include both.

CLARIFICATION ADDED 03/10/2018: Linked samples must be from a publicly available source. Friends-locked samples are not acceptable for use (via screencaps or other methods), unless they have been unlocked and made public.

● A mod-created sample application can be found here. This is an example of a canon application. The strengths section has been filled out in bullet point form, and the weaknesses have been filled out in paragraph form - both options or a combination thereof are acceptable.

Sample Applications: Ronan Lynch (Canon Character; Written Background), Yuuri Katsuki (Canon Character; CRAU), Derek Hale (Canon Character; CRAU), Tolemi Pagoda (Original Character), Benjamin Holt (Original Character)

player information
name: your name or alias
age: your age (generalizations are fine)
contact: any way to contact you (PM, plurk, etc.)
other characters: any other characters you play in Riverview

character information
name: your character's full name, in Western order
canon: your character's canon, please specify which if there are multiple versions
canon point: please state as specifically as possible, with chapter/episode reference, if possible
age: please clarify if your character is not mentally, physically, and chronologically the same age

(canon) background: this is for canon characters only; link to a resource or give a quick run-down of your character's involvement in canon
(original) world: this is for OCs only; please give a succinct rundown of your character's world and your character's place in that world, as well as a brief explanation of their history

abilities: list your character's abilities including any specialist non-superhuman skills they might have; feel free to link to a wiki or other information source that clearly states them; clearly state if any abilities need to be nerfed

strengths: list at least 3 personality strengths your character has and elaborate on them; this section should not be more than 300 words
weaknesses: list at least 3 personality weaknesses your character has and elaborate on them; this section should not be more than 300 words

job skills (optional): if you would like your character to be placed in a job to start out, list three work-related skills so they can be assigned something suitable; this is different than the abilities section, and should only be three words or very short phrases - the character will not be placed in a job if there are no traits listed here; This is something that is asked in orientation, and would be volunteered by your character. But please feel free to specify if they have a skill they might not mention but that you would like considered in their job placement and I'll take it into consideration as a "funny coincidence."
housing (optional): tell the mod if you have any preference for where your character is placed in community housing

network username: provide the username that your character will use when accessing the network; the default is in the form of first initial, last name (j.doe) but your character can pick anything else they like; usernames should have no spaces, but periods are fine

network sample: write out or link to an example of how your character would communicate over the network; this sample does not have to be long, but it must clearly show your character's personality and a good understanding of their voice; links can be from the test drive meme, other games, PSLs (as long as they are not AU), or memes - but should not break the fourth wall (Dear Player etc.)

prose/action sample: write out or link to an example of how you write your character in interactions; this sample should be a bit longer and can be done in prose or action bracket style and can be set in the game or your character's canon, though please avoid over-use of NPCing other characters - this is about your character; links can be from the test drive meme, other games, PSLs (as long as they are not AU), or memes - but should not break the fourth wall (Dear Player etc.)


submit an application


Please fill out the information in the form below and submit it in its entirety in one comment to this entry. If your application doesn't fit in one comment, it needs to be trimmed - application standards are weighted to quality rather than quantity.



navigation

createdseventh: (Default)

Yukihiko Miroku | Get Backers | Reserved

[personal profile] createdseventh 2017-12-02 04:21 am (UTC)(link)
player information
name:
Hart
age:
29
contact:
[plurk.com profile] redhart
other characters:
n/a

character information
name:
Yukihiko Miroku
canon:
Get Backers (manga)
canon point:
After his final appearance in “Get Back the Lost Time” arc
age:
18

(canon) background:
Canon wiki
This is not entirely accurate. The listing of canon events is, but the statement “Yukihiko is one of the seven facets or personalities of the original body that will be merged into Natsuhiko when he becomes adult” is incorrect. Yukihiko is the Unification, which means that Natsuhiko is one of the six personalities that was meant to form Yukihiko, not the other way around. (The six souls of the Miroku clan combined to make a seventh, which is Yukihiko.) Technically a minor detail but one I wanted to address.
Another issue is that one of the brothers is referred to as Hiei, but his name is Hikage. (I believe there was an early translation error that led to this.)
(original) world:
n/a

abilities:
Note: Because Get Backers is basically “How OP can we make everyone,” I am including notes on limits to all of these powers to mesh better with a panfandom setting. If the mods want to put further restrictions than what I suggest, please let me know, and I will happily comply.
Material Full Moon- Yukihiko is able to use his chakram to channel devastating attacks. By spinning the chakram in the air, he is able to create a black hole that pulls things in and reduces them to nothing. In canon, this can include people, but, for the game, I’m happy to limit it. (Maybe basketball-size or smaller?)
Speed- Yukihiko’s biggest advantage on a battlefield is his speed, and he is often shown moving faster than the normal human eye can detect, which is fairly common in his canon. I am happy to tone this down to human quickness. (‘m thinking around 30 mph, a bit higher than the current record.)
Enhanced senses- Due to one member of the Unification being blind, Yukihiko’s senses are greatly enhanced. He can hear noises quieter than most and has a keen sense on auras, allowing him to follow opponents who move too quickly to be seen by sensing their lifeforce on the battlefield. (If this needs to be toned down, just let me know.)
Acrobatics- In addition to his speed, Yukihiko is extremely flexible and trained in acrobatics, which aids him in dodging a blow that he can see coming that isn’t too fast for him.
Close combat- Yukihiko has knowledge of karate and judo in order to be able to fight in close combat situations, though he prefers to use Natushiko’s katana at close range.
Strength- Yukihiko is stronger than he looks, able to hold his own physically against people who are larger than him. However, there is no indication that his strength is extremely superhuman. (In the game, it would be toned down to slightly above average human strength, like an amateur, non-competitive weightlifter.)
Long range combat- Yukihiko is a master of the chakram and can call his back to his hand in a fight. In addition, he also is trained in the use of kunai.
Aura- Because of his status as the Unification of the Miroku clan, Yukihiko can mask his aura, essentially disappearing to enemies who sense that on the battlefield. He cannot combine this power with his mirage.
Mirage- Yukihiko is thematically tied to the full moon. Much like the full moon’s light is a reflection of the sun, Yukihiko can create a mirage of himself that looks real but vanishes when attacked, useful for misdirecting sight-based attacks. This cannot be used in combination with his aura manipulation.

strengths:
- Yukihiko is a trained combatant. His “siblings” were drilled on their respective skills, and Yukihiko was able to master all of them through their memories when he became the Unification.
- Yukihiko is a generally good person. He prefers non-violence, despite his combat training, and he is always looking to make friends. Even after learning he is on opposite sides of an issue with someone, he continues to treat that person with respect. In one instance in canon, he even fakes torturing someone for information to help them escape, despite knowing that they will get in his way later.
- Yukihiko is very professional. If he has a job, he will see it through, even if he doesn’t want to. When forced to fight Ginji (who is trying to retrieve what Yukihiko has been assigned to protect), he states that he doesn’t want to fight but acknowledges that the situation leaves him no choice.
weaknesses:
- Yukihiko doesn’t really see himself as a person. He is the Unification of his “siblings” but doesn’t have their life experience. He came into being at around the age of eight and was trained in martial engagement after that. While he knows what his siblings have seen and done, he has no emotional connection to any of their memories.
- Yukihiko has a hard time connecting emotions to day to day experiences. Because of the sudden (and premature) circumstances around the Unification, none of the Miroku siblings were able to grow to full maturity, which limits Yukihiko in being able to understand emotional context and how to process different emotions. He has an almost academic understanding of what the emotions are, but he struggles to connect himself to them and find purpose.
- Yukihiko is unused to being alone. Prior to the full Unification (just before the canon point he’s pulled from), the siblings were separate in Yukihiko’s mind. Their experiences influenced him, but they were able to take control of the body and frequently argued with him. He predominantly interacted with Natsuhiko, the eldest of the Miroku children, especially in arguments over what to do and how respond to situations. With Natsuhiko letting go of his grudge against Ban, however, the Unification was solidified, and Yukihiko was left as the only Miroku personality still active.
- Yukihiko struggles with goals for the future. After the completion of the Unification and his father’s spirit being put to rest, Yukihiko was told by his father that he was the last Miroku and to not dishonor their family. Natsuhiko’s parting words were also that he was leaving the future to Yukihiko, though he assured him he’d done a fine job as their Unification. Both of these goodbyes left Yukihiko with a strong need to promote the Miroku legacy, but his lack of emotional connection to things that had happened before his creation left him feeling lost and without purpose or direction.

job skills (optional):
Combat trained (hand to hand and weapons, both close and long range)
Takes orders well
housing (optional):
Communal is great

network username:
y.miroku

network sample:
Here

prose/action sample:
Here
Edited (I can HTML, really) 2017-12-02 04:22 (UTC)
createdseventh: (Default)

[personal profile] createdseventh 2017-12-08 03:20 pm (UTC)(link)
- Yukihiko is kind. Yukihiko first meets Ginji when Ginji is roaming around a cruise ship, looking for Ban, and getting increasingly worried because he's not present. Yukihiko's reaction to Ginji's distress is to approach him with two ice cream cones, claiming one was for his brother, who's disappeared on him. Since Yukihiko is well aware that he and Nastuhiko are one and the same, this is obviously just an excuse to comfort Ginji.
- Yukihiko is merciful. After Ginji is revealed to be part of the team after the "arms of the goddess," which the Miroku Protection Service has been hired to protect, Yukihiko's employer orders him to torture Ginji for information then kill him. Yukihiko, instead, dislocates all of Ginji's joints to spare him, then gets him away from danger when he has the opportunity.
- Yukihiko is professional. Once he has a job, Yukihiko will see it through. While he prefers not to engage in combat, telling Ginji at one point that he doesn't like to fight, he will when his job requires it. When Ginji continues on the retrieval mission for the arms (after having his joints popped back into place by Ban and Shido), Yukihiko finally faces him in battle and doesn't hold back.
- Yukihiko is strong-willed. While he is soft-spoken and prefers to avoid violence, Yukihiko has a force of personality greater than it seems at first. In the final arc, after Natsuhiko has taken full control and pushed Yukihiko back, Yukihiko responds mid fight by taking control again, stating that, as the Unification, this fight is his. Unlike in previous battles (and even earlier in the same one), his siblings do not take control or appear to be anything more than wells of information and training for him to draw from.
createdseventh: (Default)

[personal profile] createdseventh 2017-12-12 04:07 pm (UTC)(link)
Using this journal!