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riverview: applications
Applications will be open from 10:00 PM EST on the 1st of every month until 10:00 PM on the 7th of every month. They will be processed as quickly as possible after they are submitted; if you have not received a response by the 10th of the month, feel free to contact the mod.
Applications will be open from October 1st until December 7th, and will be processed on a first-come first-served basis.
● Please post the entirety of your application in a comment to this entry.
Applications may receive a verdict of Approved, Declined, or Revisions.
● Declined applications can be reworked and resubmitted during the next application cycle. If an application is declined 3 times, it cannot be resubmitted.
● Revisions must be submitted within 48 hours of the revision request being sent out. If this is impossible due to extenuating circumstances, please contact the mod.
● There are currently 58 Character Slots still available in the game.
● While the game is close to character cap, reserved applications will be processed before unreserved applications, with unreserved applications being processed at the end of the cycle until cap is reached.
● Application Queue: All applications that would put the game over character cap will be placed in the queue below and processed on a first-come-first-serve basis. Applications in queue will be processed as drops happen, regardless of whether the application cycle is complete.
● Casts at or close to Cast Cap: Marvel Cinematic Universe: 15/15; Marvel Comics: 12/15
● Accepted character types: fandom, original, canon AU
● Non-accepted character types: fandom OC, AU
● The character limit is 2, with 2 apps allowed per month; players can buy up to a maximum of 4 character slots with AC bonus points. There is a cast cap of 15 characters per cast at this time.
● Linked samples should be no older than 1 year.
● Application challenges are not allowed at this time, but if you would like to apply for a character that is on reserve, please submit the application with "not reserved" noted in the subject line, and your application will be considered if the reserved application is declined or not turned in.
● CLARIFICATION ADDED 04/02/2017: Applications must fit in ONE COMMENT on the application page. In special situations such as original characters or canon characters without an information link, please try to keep the summary concise and stick to major turning points. If you have been as concise as possible and it absolutely will not fit in one comment, please store the background section in an entry on your journal/musebox/website and link it to keep the application within one comment.
● CLARIFICATION ADDED 02/03/2018: The Strengths and Weaknesses sections are a stand-in for the usual personality section and should relate to the character's personality strengths and weaknesses. These sections should not include anything related to abilities and the weaknesses should not be 'positives in disguise' (for example, stating that a character has a weakness to iron because they are a fairy would not be an acceptable response to the weaknesses section, nor would stating that a character is too generous). Every character has good and bad personality traits, please include both.
● CLARIFICATION ADDED 03/10/2018: Linked samples must be from a publicly available source. Friends-locked samples are not acceptable for use (via screencaps or other methods), unless they have been unlocked and made public.
● A mod-created sample application can be found here. This is an example of a canon application. The strengths section has been filled out in bullet point form, and the weaknesses have been filled out in paragraph form - both options or a combination thereof are acceptable.
● Sample Applications: Ronan Lynch (Canon Character; Written Background), Yuuri Katsuki (Canon Character; CRAU), Derek Hale (Canon Character; CRAU), Tolemi Pagoda (Original Character), Benjamin Holt (Original Character)
player information
● name: your name or alias
● age: your age (generalizations are fine)
● contact: any way to contact you (PM, plurk, etc.)
● other characters: any other characters you play in Riverview
character information
● name: your character's full name, in Western order
● canon: your character's canon, please specify which if there are multiple versions
● canon point: please state as specifically as possible, with chapter/episode reference, if possible
● age: please clarify if your character is not mentally, physically, and chronologically the same age
● (canon) background: this is for canon characters only; link to a resource or give a quick run-down of your character's involvement in canon
● (original) world: this is for OCs only; please give a succinct rundown of your character's world and your character's place in that world, as well as a brief explanation of their history
● abilities: list your character's abilities including any specialist non-superhuman skills they might have; feel free to link to a wiki or other information source that clearly states them; clearly state if any abilities need to be nerfed
● strengths: list at least 3 personality strengths your character has and elaborate on them; this section should not be more than 300 words
● weaknesses: list at least 3 personality weaknesses your character has and elaborate on them; this section should not be more than 300 words
● job skills (optional): if you would like your character to be placed in a job to start out, list three work-related skills so they can be assigned something suitable; this is different than the abilities section, and should only be three words or very short phrases - the character will not be placed in a job if there are no traits listed here; This is something that is asked in orientation, and would be volunteered by your character. But please feel free to specify if they have a skill they might not mention but that you would like considered in their job placement and I'll take it into consideration as a "funny coincidence."
● housing (optional): tell the mod if you have any preference for where your character is placed in community housing
● network username: provide the username that your character will use when accessing the network; the default is in the form of first initial, last name (j.doe) but your character can pick anything else they like; usernames should have no spaces, but periods are fine
● network sample: write out or link to an example of how your character would communicate over the network; this sample does not have to be long, but it must clearly show your character's personality and a good understanding of their voice; links can be from the test drive meme, other games, PSLs (as long as they are not AU), or memes - but should not break the fourth wall (Dear Player etc.)
● prose/action sample: write out or link to an example of how you write your character in interactions; this sample should be a bit longer and can be done in prose or action bracket style and can be set in the game or your character's canon, though please avoid over-use of NPCing other characters - this is about your character; links can be from the test drive meme, other games, PSLs (as long as they are not AU), or memes - but should not break the fourth wall (Dear Player etc.)
Please fill out the information in the form below and submit it in its entirety in one comment to this entry. If your application doesn't fit in one comment, it needs to be trimmed - application standards are weighted to quality rather than quantity.
Roy Mustang | Fullmetal Alchemist (Manga) | Not Reserved
● name: Malia
● age: 29
● contact:
● other characters: Link
character information
● name: Roy Mustang
● canon: Fullmetal Alchemist (Manga)
● canon point: Chapter 56, after loaning Ed 520 cens and realizing he left Lieutenant Hawkeye outside the entire night he was stuck with King Bradley.
● age: 30
● (canon) background: His wiki page.
● (original) world: N/A
● abilities: • Flame Alchemy: Roy is known as the Flame Alchemist and has the ability to create explosions with a snap of his fingers. He wears gloves with a transmutation circle on them, and they are made of a special cloth that creates sparks when rubbed together. Roy uses alchemy to transmute the air around him to adjust the oxygen content, and when added with the spark of his gloves, makes a fie ball. He can control the intensity of the blast, and even the direction in which he fires, as he is seen shooting balls of flame from around corners and into windows. As a state alchemist, Roy is an expert alchemist and has the knowledge and skill to perform other transmutations. However, since he has not opened the Gate like Edward and Alphonse, he does need to use transmutation circles to do so.
• Military Command: Roy is a Colonel in the Amestris military and has served for a number of years, including serving as a “human weapon” during the Ishvalan campaign. During Ishval, he more or less just used his alchemy and didn’t have much to do with ordering troops, but during the series we see him organize missions and give orders to his small group of loyal subordinates. He is an excellent tactician, being capable of devising his own strategies to obtain his objectives while minimizing casualties on his side.
• Smooth Talker: If anyone knows Roy Mustang, they know that he is a womanizer and can be very flattering when he wants to be. Roy is very conscious of the power of language and can manipulate others to do as he wishes, even so far as to appear to have little to no influence in their decisions.
● strengths: • Cool Head: Mustang is able to keep his wits about him even in dire situations and wouldn’t have been able to survive the Ishvalan campaign if he didn’t. During missions, Mustang is able to keep his focus on the objective and change his strategy if he needs to. For the most part, Roy knows and is capable of keeping his emotions from interfering with his objectives, though there are a couple instances where he lets his fear and anger impact his decisions.
• Compassion: For those that don’t know the Colonel personally, he often comes off as selfish and self-absorbed. However, on a deeper level, Mustang cares deeply for his subordinates and those he sees as his duty to protect. He is willing to risk his life for his men and does his best to use his power to protect others before using it for his own gain.
• Intelligence: While it would be stretch to call Roy a genius, he is still very intelligent. He is a very capable alchemist and excellent military tactician. It should be noted that his outward persona of being a lazy worker and womanizer is more of a façade in order to cause those unfamiliar to him to underestimate his intelligence and abilities, thus always keeping an ace up his sleeve.
● weaknesses: • Over-Protection: Roy takes full responsibility for his subordinates. He believes it is on him to protect them and those too weak to defend themselves. While this is a good quality to have in a commanding officer, Roy’s fear over losing his men causes him to sometimes act out of impulse. During a covert mission, Roy leaves his post and goes to rescue Hawkeye and Fuery, thus allowing the enemy to know that he is moving against them. He also lies to Edward and Alphonse about the murder of Hughes because he is afraid that it will keep them from continuing their journey.
• Anger: Roy usually has control over his emotions, but he has limits like everyone else. His anger manifests after the death of Maes Hughes, and Roy dedicates himself to solving the murder more out of vengeance than justice. When he does confront Envy, Roy loses control and ruthlessly goes on the attack, torturing Envy in his rage. His anger is so intense that he doesn’t flinch when Envy tries to change his shape into Hughes during this fight. It only angers Roy further, and in the end, he isn’t able to stop himself until Hawkeye literally puts a gun to his head and begs him to stop.
• Haunted: The Ishvalan Campaign was genocide, and Mustang was a key figure in it. To his men, he is the “Hero of Ishval,” as he was able to clean out areas without risking the lives of enlisted men. To the Ishvalans he exterminated, he is a monster. In canon, Roy is not shown to be bothered by the experience, but Edward mentions that Roy will not speak of Ishval, even when asked. This could also tie in to his attachment to his subordinates and his fear of losing them.
● job skills (optional): Alchemy, leadership skills, field experience
● housing (optional): No preference
● network username: Flame Alchemist
● network sample:
[Roy’s face appears on screen wearing his trademark smirk.]
So, are there any kind ladies to show a newcomer around? Don’t worry, I’ll pay for dinner.
While I’m here, I’d also like to ask about all the other worlds people were pulled from. I’d be willing to share about my own, of course.
● prose/action sample:
Roy had been flustered when he first arrived to Riverview. He had been on his way to check on Lieutenant Hawkeye, who he had left outside of high command while he had his “talk” with the Fuhrer when he suddenly found himself in a very strange building with strange people. It didn’t take long for him to realize that yelling wouldn’t get him anywhere though, and he sat through the orientation as patiently as he could. It was difficult to absorb. The whole idea of different worlds and being pulled from those worlds was ridiculous. As much as Mustang rejected the idea, he couldn’t deny that he wasn’t in Central, or really any part of Amestris anymore. It didn’t help that when pressed, these people didn’t really have any information with how all of this happened, or at least, they were too unwilling to share it. He had asked if other people from “his world” had come through the portal, and was told that it was possible, but he wouldn’t put his hopes in it. He hadn’t been the only one to come through that portal, and from the looks of it, the chances of running into someone he knew was slim.
As much as he didn’t like it, Roy knew it would be best to go along with everything. He cooperated and give the information he was asked to give and followed his guide silently as he was led to the commons. It was empty for now, giving him some time to sort out his thoughts and fiddle around with the strange little device he was given. If anything, this wasn’t the worst situation to be in by far. The technology here was certainly something to marvel at, and the lodgings, while described as basic, was still better than his own apartment in Central. He was surprised at the amount of freedom he was given, though he couldn’t leave out the possibility of an ulterior motive for whoever called the shots here.
Time was on his side here if what they said about time stopping in their worlds was true.
For now, his plan was to watch and wait. Meet people, set up a network like he did in Central if he could, and go from there.
ACCEPTED
Thank you for your application and welcome to Riverview! Please see the arrival page for an explanation of what will happen to your character on arrival.
● Please respond to this comment with your character's journal.
riverview,
riverviewlogs, and
riverviewooc.
● Join the communities
● Make sure to set up an ic inbox, permissions or info link, and hmd on your journal.
● Optionally, you may also set up a Friendr entry (code on the arrival page).
● Add your character to the Taken Characters list.
● (Optional) Introduce yourself on the OOC community.
● Post an entry or tag around to the current monthly mingle log.
Re: ACCEPTED